Open to full-time opportunities

Hello, I'm
Hoang Nguyen

I build LLM-powered systems that work in the real world — from multi-agent pipelines and RAG architectures to production APIs and cloud deployments. M.S. in AI from La Trobe University, B.Eng. from HCMUT, and first-author on a published paper in Human Factors (IF 3.3). Based in Ho Chi Minh City, open to global opportunities.

Hoang Nguyen
3+
Years AI/ML
10+
Projects Shipped
AI
Specialist
About Me

Engineer who ships AI that cuts through the noise.

I close the gap between research and production — building AI systems that are reliable, scalable and actually used.

📌 Background

Who I Am

AI engineer with an M.S. from La Trobe University and a B.Eng. in Computer Engineering from HCMUT. I've built multi-agent pipelines, RAG systems, and cloud-deployed APIs — and published first-author research in Human Factors (IF 3.3). I care about clean architecture, reproducibility, and writing code that holds up in production. Off the clock, you'll find me out running — the perfect pace for thinking through hard problems.

🏃 Follow on Strava
✦ What I Bring

My Edge

I bring a unique combination of deep AI/ML expertise and practical engineering skills. From designing multi-agent pipelines and RAG systems to deploying robust cloud APIs, I ensure that every solution is not only innovative but also production-ready.

"I don't just build models — I build systems that work in production and create measurable impact for the teams I join."
— HOANG NGUYEN
Education

Academic Background

✦ Master's Degree
La Trobe University
Master of Information Technology
Specialisation: Artificial Intelligence
📍 Melbourne, Australia
Duration: 2024 – 2025
GPA 80.5 / 100
✦ Bachelor's Degree
HCMUT — Bach Khoa University
B.Eng. in Computer Engineering
Specialisation: Internet of Things
📍 Ho Chi Minh City, Vietnam
Duration: 2019 – 2023
Computer Engineering
Experience

Working Experience

AI Research Assistant
La Trobe University
📍 Melbourne, Australia
2024 – 2025

Collaborated with Dr. Huawei Tu at La Trobe University on AI/ML and deep learning research for object recognition using hardware sensor data, applied to an immersive VR headset experience. Conducted experiments, analysed motion sensor datasets, and co-authored a peer-reviewed paper published in Human Factors (Impact Factor 3.3) as part of the M.S. in AI program.

Software Developer
Sun.Studio
📍 Ho Chi Minh City, Vietnam
2022 – 2024

Developed and shipped top-grossing games on Facebook and multiple platforms. Built and maintained game frontend UI, collaborating with designers and artists on interface design. Applied AI-driven procedural generation and math/physics logic optimisation to improve performance and deliver unlimited maps.

Projects

Proficient Projects

🥼
🎓 Master Thesis  ·  Score: 89 / 100
PyTorch Scikit-learn Unity VR Decision Tree ExtraTrees
Arm Tapping Recognition with Two-Handed VR Controllers

Developed a real-time VR arm-tap recognition system achieving 95% classification accuracy using PyTorch and Scikit-learn. Engineered motion-based features from controller sensor signals and trained Decision Tree and ExtraTrees models with hyperparameter tuning and cross-validation. Deployed the optimised model into Unity for low-latency inference, enabling reliable gesture interaction without additional hardware sensors.

🎯 95% accuracy 📄 View Thesis
📝
Python OpenAI API FastAPI
AI Job Application Assistant

LLM-powered automation system that analyzes resumes against job descriptions and generates structured fit scores and tailored cover letters. Designed prompt templates with JSON schema validation for reliable outputs and implemented a modular pipeline for scalable evaluation workflows.

🧾
FastAPI SQLite AWS EC2/S3 Docker Nginx
OCR Standardized Invoice Service

Cloud-based REST API to convert OCR outputs into standardized invoice JSON schemas. Built customizable field-mapping and validation layers to ensure data consistency across varying invoice formats. Implemented SQLite storage, structured logging, health checks, and deployed using Docker, Nginx, and AWS EC2 with S3 integration.

🔬
PyTorch U-Net Albumentations
Image Segmentation with U-Net

Medical image segmentation system using U-Net (31M parameters) in PyTorch. Built a complete ML pipeline including custom dataset handling, data augmentation (Albumentations), multiple loss functions (BCE, Dice), and automated training with validation monitoring.

Skills

Technical Expertise

🧠
AI & ML
Building and deploying end-to-end AI systems — from LLM fine-tuning and RAG pipelines to deep learning and computer vision models.
LLM RAG FAISS NLP Deep Learning Hugging Face
🛠️
Frameworks & Tools
End-to-end tooling for AI backends and agent systems — API development, orchestration, containerisation and retrieval.
FastAPI SQLAlchemy LangChain Docker smolagents
💻
Languages
Proficient across systems, scripting and application languages — from AI backends to embedded and full-stack development.
Python C++ C# C TypeScript / JS
☁️
Cloud & DevOps
Deploying and managing production AI services on cloud infrastructure with CI/CD, containerisation and reverse proxying.
CI/CD Nginx AWS Docker
🗄️
Databases
Designing and querying relational and managed databases for AI backends — schema design, query optimisation and cloud storage.
PostgreSQL SQLite Supabase
Communication

Language Proficiency

🇬🇧
English
Professional Working Proficiency
PTE Academic
Pearson · 2026
≈ IELTS 7.5 equivalent
74 / 90
Overall Band
IELTS Academic
British Council · 2023
7.0 / 9.0
Overall Band
🇻🇳
Vietnamese
Native Speaker
Native / Bilingual
Mother tongue
C2
CEFR Level
Get in Touch

Let's build something
great together.

I'm actively looking for full-time AI/ML engineering roles. If you're building something ambitious with LLMs, agents or computer vision — I'd love to be part of it. Reach out and let's talk.